Learning the ball bounce technique is a common starting point in learning animation and this is where I have begun. It illustrates fundamental skills that will forever come up through animating. This exercise will mainly help my timing and spacing skills when drawing movement.
I begun this exercise by drawing out a plan, I decided the size of the ball and the weight, which effects how fast the ball drops and bounces, also how much the ball squashes and stretches. Here I have an image of my plan, I drew in the keyframes of the ball, where it begins, hits the ground and where it finishes, this then allows me to fill in the movement of the ball.
The task was to be able to give the ball character, spacing is a big part of this as making the increments wider gives the ball faster movement and vise versa.
My ball is heavy, so the drop will be fast with very little squash and only a small bounce off the floor.
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