Thursday, 17 November 2011

Walk Cycle 1

Walk cycles need to be animated as if the character is walking on the spot this would then be looped instead of redrawing frames. As this is my first walk cycle I shall keep the character as simple as possible so I can work on perfecting the movement and focusing on the spacing etc. The legs take it in turn to support the bodies weight, while the arms move from side to side.
The walk cycle usually begins with the contact position, here the weight is on neither foot, all the key frames are drawn out to begin with and then the inbetweens of them are drawn after. The passing position is where the passing leg moves across the weight baring leg. This is frame number 7. The down position gives a strong feeling of weight and the arms are at their widest point. The up position is where the body pushes itself forward. All these keyframes have opposites of each other to create the main elements of the animation.

No comments:

Post a Comment