Okay so after taking references from my video I captured, I paused it every 5-ish frames on Quicktime. this allowed me to draw the still image on to Animation paper. I found this really difficult to do as I had no idea if the animation was going to flow properly. The walk is basically a bop. So the character will take one dipping step and then a normal one. To be honest it's really hard to visualize with only the keyframes and I exported this sequence way too fast from Dragon. I've decided to definitely go ahead with the inbetweens even though the keyframes are very wary.
Tuesday, 3 January 2012
Bop Walk Cycle Key Frames
Okay so after taking references from my video I captured, I paused it every 5-ish frames on Quicktime. this allowed me to draw the still image on to Animation paper. I found this really difficult to do as I had no idea if the animation was going to flow properly. The walk is basically a bop. So the character will take one dipping step and then a normal one. To be honest it's really hard to visualize with only the keyframes and I exported this sequence way too fast from Dragon. I've decided to definitely go ahead with the inbetweens even though the keyframes are very wary.
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